Creature export throws an invalid-type path on a(ny) valid path
k4y4k opened this issue · 1 comments
k4y4k commented
Howdy 🤠!
On attempting to export a Creature animation into a valid path (in this case an empty folder in ~/test
, and prior to this, (project root)/creature
), Blender spits out an error reading:
Please define a valid export path.
DragonBones export works fine, but it's not what I want.
I have:
- Arch Linux, fully updated
- Blender 2.83.2
- coa tools, latest commit on
blender28
with the workaround from #153 manually applied
k4y4k commented
Update
Even after a git reset --hard
to undo the workaround and reinstalling the addon, the problem still persists.