[WIP] A C# implementation of the Minecraft server protocol (.NET 5)
- A custom plugin framework
- Player movement/Info and chat
- Basic chunk loading
- Block breaking/placing
- Other gamemodes besides creative
- Usable storage and crafting blocks
- Low memory usage
- Inventory management
- Daylight and weather cycle
- Complete world generation
- Liquid physics
- Mobs AI & pathfinding
- Redstone circuits
- Support for spigot plugins
- Backwards version compatibility
Read about how you can contribute here
Find out about plugin development here
- Naamloos (creator)
- Tides (developer)
- Craftplacer (developer)
- Seb-stian (developer)
- Jonpro03 (developer)
Big thanks to everyone that contributed!
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