needle-tools/shadergraph-markdown

Remove the space in "Project Settings" under ShaderGraphMarkdownSettings.cs

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Remove the space in Project Settings to avoid "duplicate" folders in Unity.
By default Unity generates a ProjectSettings folder while SG Markdown generates an extraneous Project Settings folder. One of my programmers is wary of using SG Markdown due to this admittedly small and minor issue.

[FilePath("Project Settings/ShaderGraphMarkdownSettings.asset", FilePathAttribute.Location.ProjectFolder)]