neitsa/PrepareLanding

bug when loading a save and going directly to the world

neitsa opened this issue · 0 comments

There's a bug in v0.5 when loading a save and clicking on the "world" button. This is due to the fact that the events that tells the mod that the world was generated don't work properly.

Added a new harmony patch that tells the Mod that the world was generated (this introduced a side effect that some Materials and Texture2D were generated on another thread than the main thread...). Everything should work correctly now.

Fixed yesterday evening; going to push v0.5.1 as a hotfix.