neitsa/PrepareLanding

Filter for adjacent biome

sonnenrad opened this issue · 1 comments

I know the filters have compatibility with Geological Landforms and would love to see an added filter for Biome Transitions. Perhaps it would be easier to implement a simple check if the bordering tile is of a different biome than the one being filtered, rather than having an entirely separate filter where you could search for the different biome of the adjacent tile. Either way I'm no programmer so I thank you for your work and hope to see further improvements to this already essential mod.

Dully noted! I'll need to see how difficult it is to get those tiles (I really don't know how complex it is). I'll look into it, and might come up with some questions though.

My intuition (without any proofs right now) is that it might be feasible but might prove computationally intensive. My cut-off for filters is that if it takes more than 1.5 seconds on my rig (i9-9900K) then it's a no-go. But before that I really need to check and think about the algorithm. ETA end of the year for a rough estimate on the feasibility.