Create a total of six candles (PointLights) distributed on top of the table which partially illuminate the game.
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nekrotzar commented
This illumination must be sufficient to be able to play, but do not need cover the entire gaming area. These light sources should be activated or deactivated via a button ('C' key) that turns on and off all six lamps. It ́s strongly advised to consult page 376 of the book OpenGL RedBook 8th Edition, available in Support Material/books of the page Course.