Change traits for enemy leaders
Opened this issue · 1 comments
cooljeanius commented
The traits I'm adding in PR #43 are mostly for gameplay purposes, and don't make as much sense from a flavor standpoint... @nemaara suggested I create some new traits that do basically the same thing but have a different name, which I think could be worthwhile once I figure out how to do it. That's out-of-scope for that PR, though, so I'm opening this issue to track it separately.
cooljeanius commented
...also... should Rob Roe get an extra trait? He's both an enemy leader, and potentially later an ally...