netpyoung/unity.webp

EncodeToWebP too slow

Opened this issue · 1 comments

public static unsafe byte[] EncodeToWebP(this Texture2D lTexture2D, float lQuality, out Error lError)

The execution of this function is too slow. A 720p picture takes about 1 second. There is no room for optimization.

I tested it on a mac m1 computer.