neu-vi/PlanarRecon

Could I use it in Unity 3D?

Opened this issue · 1 comments

Hello, I'm looking forward to make game with Unity 3D which uses
real-time 3d reconstruction. Is it possible to make this work in Unity 3D?

Hi, I didn't use Unity before. But I think you could refer to some other works that try to convert Pytorch-implemented work to the one Unity can load?