nihguy
An indie game developer, passionate about low-level programming and proudly handcrafting his own performance-focused solutions.
FreelancerPassos, Minas Gerais
nihguy's Stars
tugbadogan/opengl-bezier-surface
apoch/curvature
A full-featured editor for working with Utility-based AI
alrayyes/i3blocks
Some handy scripts to customize i3blocks
billycypher/learning-c
:brazil::us: Learning C programming language step by step
codecrafters-io/build-your-own-x
Master programming by recreating your favorite technologies from scratch.
dzik143/matmul-sse2
[ARCHIVE/2008] Matrix multiplication / SSE2 / x86
kumkee/utf8
utf8 C library by Jeff Bezanson
utilForever/game-developer-roadmap
Roadmap to becoming a game developer in 2022
ange-yaghi/delta-studio
A game engine currently under development.
Azgaar/Fantasy-Map-Generator
Web application generating interactive and highly customizable maps
sergeyext/procgrass
Small openGL demo program with purely-procedural grass generation
LesleyLai/GLGrassRenderer
OpenGL Grass Renderer
Flix01/fbtBlend-Header-Only
a header-only C++ .blend file parser
gabdube/tinyblend
A tiny blender file loader for python
andrelrt/simd_algorithms
Simple algorithms using SIMD
epezent/implot
Immediate Mode Plotting
Xerbo/simd_fastinvsqrt
SIMD (SSE) implementation of the infamous Fast Inverse Square Root algorithm from Quake III Arena.
codetechandtutorials/openal-impl
An example of using the OpenAL sound library.
felselva/uastar
Minimal A* implementation in C. No dynamic memory allocation.
iuricode/padroes-de-commits
Padrões de commits
gbdev/awesome-gbdev
A curated list of Game Boy development resources such as tools, docs, emulators, related projects and open-source ROMs.
bmewj/video-app
A real-time video processing app written in C++ using OpenGL and FFmpeg
Golim4r/OpenGL-Video-Player
A video player using ffmpeg and openGL
iFuSiiOnzZ/minimal-http-server
Basic http server
atavakol/action-branching-agents
(AAAI 2018) Action Branching Architectures for Deep Reinforcement Learning
mxgmn/WaveFunctionCollapse
Bitmap & tilemap generation from a single example with the help of ideas from quantum mechanics
davudk/OpenGL-TileMap-Demos
Various ways to render a tilemap in OpenGL. (C# and OpenTK)
ankmathur96/matmul
Efficient matrix multiply with AVX2, FMA instrinsics, and multicore support
ffainelli/openal-example
OpenAL example
talesm/boto-ui
A simple immediate mode user interface designed for using with SDL2 2d renderer