Implement real clock feature
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Please, implement an actual graphical representation of a current in-game time -- moving clock's hands all the way around the clock's dial.
Game uses AM/PM 12-hour system, so the shape of large and small hand is the same, irrespective of the fact whether it is day, dusk, night or dawn.
The small and large hands location (starting point) is always fixed -- center of the clock's dial:
Element | aX, aY | aW, aH |
---|---|---|
Center of the clock's dial | 3174 , 1459 |
10 , 11 |
Location and dimensions of a few example clock hand's positions are given below.
The below values are relative to the starting point (center of the clock; see above) and not to the clock, control panel or screen.
Hour | Small aW, aH | Large aW, aH | Image |
---|---|---|---|
06:15 | 11 , 97 |
129 , 10 |
image |
07:00 | -65 , -86 |
11 , -118 |
image |
09:00 | -108 , 10 |
11 , -118 |
image |
10:10 | -98 , -54 |
-64 , 119 |
image |
10:35 | -87 , -64 |
-76 , 97 |
image |
11:30 | -54 , -86 |
118 , 11 |
image |
12:20 | 11 , -97 |
119 , 64 |
image |
12:25 | 11 , -97 |
75 , 97 |
image |
15:05 | 108 , 10 |
75 , -97 |
image |
15:45 | 108 , 32 |
-130 , 10 |
image |
For the clarity, in this case dimensions of clock's hands were given in absolute (4K resolution) values only.
For more details, some example images etc., please follow to the corresponding Wiki article.