Jumbled skills & effects center
noccu opened this issue · 1 comments
Recent skill breakdown feature shows there are still a number of skills/effects not correctly identified or misplaced. It mostly concerns things like passives, ougi effects, and other things generally harder to track with how the game works.
This issue is to record all such skills so they can be looked at and hopefully fixed.
Mismatches of stats and breakdown sums and similar should also be reported here.
-
Hallessena: High tension (dmg, heal)
-
Summer Vira: Ougi effect (heal)
-
White Dragons: Sword & Lance passive (dmg)
-
Summer Zooey: Mirror image EMP (dmg)
-
MC: Dark xeno katana mirror image (dmg)
-
Bea: Delta clock passive (heal)
-
Six: Ougi effect (heal)
-
Aliza: Everstrong spirit passive (dmg)
-
Summer Yuel: Fanning the Foxflames passive (dmg)
-
Light Charlotta: Noble Battlestep passive (dmg)
-
Six and Dark Vira have team healing attributed to them.
The statistics of Ilsa (Light)‘s Guns R Us is wrong when it auto-activates at end of the turn.