non-void/VirtualBones

What is the difference between u.obj and rest.obj?

kunkun0w0 opened this issue · 4 comments

Hi. This is a very cool work!
But I am confused the mean of some .obj.

It seems that the u.obj and the rest.obj are the same in ./assets/***/SSDR/.
And I'm not really sure what these two files mean.

Is u.obj low-fequency mesh and rest.obj high-fequency mesh?

They are the same rest pose mesh for the SSDR, which generate the low-frequency meshes.

Thanks for your quick reply!

And I have one more question that did you use any public implementation of Laplacian smoothing, or your own implementation when attaining low-fequency.

Thanks!
(。・ω・。)ノ♡