Sprite Distorsion
Opened this issue · 7 comments
Counter-Strike_.Global.Offensive.-.Direct3D.9.2022-12-17.14-08-44.mp4
So i added foot step ESP for more visual customisation and I found that if the sprite radius is over 4-5 it'll start doing weird things before turning into a ring.
What could be causing this?
Counter-Strike_.Global.Offensive.-.Direct3D.9.2022-12-17.15-35-41.mp4
same thing is happening with bullet tracers aswell
bullet traces are distorting cuz they are animated
csgo.2022-12-17.14-47-41-028.mp4
bullet traces are distorting cuz they are animated
csgo.2022-12-17.14-47-41-028.mp4
still, they have no business distorting like that.
Counter-Strike_.Global.Offensive.-.Direct3D.9.2022-12-17.14-08-44.mp4
So i added foot step ESP for more visual customisation and I found that if the sprite radius is over 4-5 it'll start doing weird things before turning into a ring.
What could be causing this?can you pull request sound esp please? + exclude from spotted only esp option
it isnt spotted only, you can use it however u want. ill do the pull tmrrw
Counter-Strike_.Global.Offensive.-.Direct3D.9.2022-12-17.14-08-44.mp4
So i added foot step ESP for more visual customisation and I found that if the sprite radius is over 4-5 it'll start doing weird things before turning into a ring.
What could be causing this?can you pull request sound esp please? + exclude from spotted only esp option
it isnt spotted only, you can place it wherever u want. ill do the pull tmrrw
also please make it visible behind the walls.
iirc, thats based on radius..
Counter-Strike_.Global.Offensive.-.Direct3D.9.2022-12-17.14-08-44.mp4
So i added foot step ESP for more visual customisation and I found that if the sprite radius is over 4-5 it'll start doing weird things before turning into a ring.
What could be causing this?can you pull request sound esp please? + exclude from spotted only esp option
it isnt spotted only, you can place it wherever u want. ill do the pull tmrrw
also please make it visible behind the walls.
iirc, thats based on radius..
that's correct, When I used to play css v34, there was a cheat called ultra-hook with a lots of customization and it contains sound esp that was visible behind the walls. when it's possible on 19 years old game based on same engine, why not using it?
i've added a small list of sprites that u can use for footstep esp. you'll see when ill make the pull tomorrow.
Counter-Strike_.Global.Offensive.-.Direct3D.9.2022-12-17.14-08-44.mp4
So i added foot step ESP for more visual customisation and I found that if the sprite radius is over 4-5 it'll start doing weird things before turning into a ring.
What could be causing this?can you pull request sound esp please? + exclude from spotted only esp option
it isnt spotted only, you can place it wherever u want. ill do the pull tmrrw
also please make it visible behind the walls.
iirc, thats based on radius..
that's correct, When I used to play css v34, there was a cheat called ultra-hook with a lots of customization and it contains sound esp that was visible behind the walls. when it's possible on 19 years old game based on same engine, why not using it?