notgoodusename/OsirisAndExtra

Issues in engine prediction

Closed this issue · 2 comments

VIRTUAL_METHOD(void, think, 138, (), (this))

@notgoodusename It's wrong since a long time, index is 139.

*reinterpret_cast<int32_t*>(reinterpret_cast<uintptr_t>(this) + 0xFC) = 1; //m_nNextThinkTick = 1

@notgoodusename The value to set should be -1.

VIRTUAL_METHOD(void, think, 138, (), (this))

@notgoodusename It's wrong since a long time, index is 139.

*reinterpret_cast<int32_t*>(reinterpret_cast<uintptr_t>(this) + 0xFC) = 1; //m_nNextThinkTick = 1

@notgoodusename The value to set should be -1.

can this affect the cheat performance?

Yes, the engine prediction is not actually accurate (needs to be fixed to have best rage/aimbot performance).