nullptr crash?
Closed this issue · 6 comments
JannesBonk commented
Xsintashi commented
enjoy fixing nullptrs like that. even disassembler doesnt work
JannesBonk commented
enjoy fixing nullptrs like that. even disassembler doesnt work
happens only on neonhvh server tho, so its server issue
Xsintashi commented
randomly on this server?
JannesBonk commented
randomly on this server?
when i join or a round begins
gr1ndy commented
CBaseHandle* m_hMyWeapons() { return (CBaseHandle*((uintptr_t)this + 0x2DF8); } float& m_flSpawnTime() { return *(float*)((uintptr_t)this + 0xA360); }
stolen from yougame.
JannesBonk commented
CBaseHandle* m_hMyWeapons() { return (CBaseHandle*((uintptr_t)this + 0x2DF8); } float& m_flSpawnTime() { return *(float*)((uintptr_t)this + 0xA360); }
stolen from yougame.
its not that tho, it was a tickbase issue that broke the server 💀