I found a fix for the microphone problem on github, but where to put it
Opened this issue · 5 comments
fix for the voice sounds
bool __fastcall send_net_channel(INetChannel* thisptr, int edx, INetMessage* message, bool force_reliable, bool voice)
{
// check for voicedata group and enable voice streams
if (message->get_group() == INetChannelInfo::VOICE)
voice = true;
// call og
return og::net_channel(thisptr, edx, message, force_reliable, voice);
}
(owner - #465)
fix for the voice sounds
bool __fastcall send_net_channel(INetChannel* thisptr, int edx, INetMessage* message, bool force_reliable, bool voice)
{
// check for voicedata group and enable voice streams
if (message->get_group() == INetChannelInfo::VOICE)
voice = true;// call og
return og::net_channel(thisptr, edx, message, force_reliable, voice);
}(owner - #465)
did u test it?
I don't know where to write this?
bruh
I don't know where to write this?
try in hooks maybe idk 🤷
whear is the hooks make update end more