Render control points
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dabbott commented
In point editing mode, we should render control points for points with curve mode: Mirrored, Asymmetric, Disconnected.
Implementation
This will probably be entirely in EditablePath.tsx
.
We can start by updating this .map
to return the parsedCurvePoints, then create 2 .map
's where we render canvas elements: one for curveFrom
and one for curveTo
.
Note: we have no way to select a control point yet, so we don't need to consider the selected state.