/ammo.js

Direct port of the Bullet physics engine to JavaScript using Emscripten

Primary LanguageC++OtherNOASSERTION

ammo.idl

##reference

Refer to webidl ref

##discussion

issue 60

##examples

<function>

	<bullet.h>
	<ammo.idl>

btVector3.cross

    	btVector3       cross (const btVector3 &v) const
	[Value] btVector3 cross([Const,Ref] btVector3 v);

btMatrix3x3.setValue:

	void 	setValue (const btScalar &xx, const btScalar &xy, const btScalar &xz, 
			const btScalar &yx, const btScalar &yy, const btScalar &yz, 
			const btScalar &zx, const btScalar &zy, const btScalar &zz)

	void setValue (float xx, float xy, float xz, float yx, float yy, float yz, float zx, float zy, float zz);