nuprl/Ocelot

Console does not show old copies of objects

Closed this issue · 4 comments

When objects are displayed in the console, they are not snapshots of when they were printed. If you modify the object, even OLD console views of it update when redrawn (collapse & un-collapse)

Deep copying is not going to work. We need to just build a string and abort early if the built string is too long.

I believe we can close this: PR 28