exporting system is so bad while exporting :G
agsdoom opened this issue · 9 comments
exporting system is so bad i have to find in over 2000 model pieces while exporting :G was thinking to use it but naah gonna skip that gotta weight in metaQ then :G improvements should be selected and and postion as it is orginal postion like obj file but in metaQ so it should export same postion same size wuith materials am unnable to find
in here nohting :I fels bad ! :G and model postion in metaQ is -90 or 90 :G jeez
and the normals are worst to :G sad might get Select Obj file and export as obj file should be as mqo file with weights on it thts littlry waste of the script due the bad exporting system srry! :D
Thanks for your feedback.
But sorry, I could not understand the problems you encountered from your report.
Is it possible to give me more information?
- The .blend data and .obj data which makes the issue
- The expected behavior you want
- The version of blender-mqo add-on you used
Is there any following up about this issue?
If there is no response, I will close this issue within 1 week.
the issue is expoprt system
i have like over 1000 files in there how am supose to find the correct file ?
At first, Blender is not compatible to Metaseqoia, so we could not export full information on Blender.
But we could fix the add-on to close each other by using the reference model.
So, I need the below information to fix the issue as much I can.
- The .blend data and .obj data which makes the issue
- The expected behavior you want
- The version of blender-mqo add-on you used
This issue continues waiting status, so we will close for now.
Feel free to reopen this issue if there is a update.
used latest mqo add on ! :P