nxengine/nxengine-evo

2.6.5-1 not launching on Debian 11 - "Failed to initialize graphics."

alexrelis opened this issue ยท 4 comments

I tried NXEngine-Evo on 2.6.4 when GNU/Linux builds were distributed as binaries and not AppImages. The game ran perfectly on that version. I am trying out the latest build and unfortunately it is failing to launch. I am on Debian 11.

alex@galago-pro:~/Binaries$ ./NXEngine-Evo-v2.6.5-1-Linux-x86_64.AppImage 
[15:27:31.998] [info] [input.cpp:116 input_init]: Opened Joystick 0
[15:27:31.998] [info] [input.cpp:117 input_init]: Name: Microsoft X-Box 360 pad
[15:27:31.998] [info] [input.cpp:118 input_init]: Number of Axes: 6
[15:27:31.998] [info] [input.cpp:119 input_init]: Number of Buttons: 11
[15:27:31.998] [info] [input.cpp:120 input_init]: Number of Balls: 0
[15:27:31.998] [info] [settings.cpp:28 tryload]: Loading settings...
[15:27:31.998] [error] [settings.cpp:33 tryload]: Couldn't open file /home/alex/.local/share/nxengine/settings.dat.
[15:27:31.998] [info] [settings.cpp:77 settings_load]: No saved settings; using defaults.
[15:27:32.078] [info] [Renderer.cpp:134 initVideo]: Renderer::initVideo: using: opengl renderer
[15:27:32.078] [error] [Font.cpp:81 load]: Error opening font file /home/appveyor/projects/nxengine-evo/build/AppDir/usr/share/nxengine/data/font_1.fnt
[15:27:32.078] [critical] [main.cpp:73 fatal]: fatal: 'Failed to initialize graphics.'

Screenshot_20220123_153559
What do you think could be the problem? I'd be glad to provide any more info.
Edit: Seems like this problem is happening on 2.6.5 as well. The non-AppImage version still runs.

isage commented

That's a known issue with released appimage. I think it should be fixed in master

Yes, it is fixed. Maybe it's time for a new release?

Huzzah!

Having this issue also, I compiled it for Linux