Range indicator not working for player
Nils89 opened this issue · 2 comments
Nils89 commented
With the TWW update, the player itself will always been shown out of range.
This is how I set up the Range indicator:
local function Construct_RangeIndicator(frame)
local range = {
insideAlpha = 1,
outsideAlpha = 0.2,
}
return range
end
ls- commented
Oof, yeah, I forgot to fix one last thing while updating the element for TWW.
p3lim commented
12.0.1 pushed with the fix.