olafurw/poke-fighting-rust

Think of other Fighter/Battle types that can be implemented.

Opened this issue · 2 comments

Seems generic enough since you only need to decide what happens when a matchup occurs. Chess pieces? Something from other games? Simulations (does it work for game of life?)

We could have stats for pokemon too.
Since all pokemons have the same life, how they fight is quite deterministic, this might be a bit boring :D