Device Information for React Native
npm install --save react-native-device-info
react-native link react-native-device-info
You need rnpm
(npm install -g rnpm
)
rnpm link react-native-device-info
Add the following line to your build targets in your Podfile
pod 'RNDeviceInfo', :path => '../node_modules/react-native-device-info'
Then run pod install
In XCode, in the project navigator:
- Right click Libraries
- Add Files to [your project's name]
- Go to
node_modules/react-native-device-info
- Add the
.xcodeproj
file
In XCode, in the project navigator, select your project.
- Add the
libRNDeviceInfo.a
from the deviceinfo project to your project's Build Phases ➜ Link Binary With Libraries - Click
.xcodeproj
file you added before in the project navigator and go the Build Settings tab. Make sure All is toggled on (instead of Basic). - Look for Header Search Paths and make sure it contains both
$(SRCROOT)/../react-native/React
and$(SRCROOT)/../../React
- Mark both as recursive (should be OK by default).
Run your project (Cmd+R)
(Thanks to @brysgo for writing the instructions)
- in
android/app/build.gradle
:
dependencies {
...
compile "com.facebook.react:react-native:+" // From node_modules
+ compile project(':react-native-device-info')
}
- in
android/settings.gradle
:
...
include ':app'
+ include ':react-native-device-info'
+ project(':react-native-device-info').projectDir = new File(rootProject.projectDir, '../node_modules/react-native-device-info/android')
- in
MainApplication.java
:
+ import com.learnium.RNDeviceInfo.RNDeviceInfo;
public class MainApplication extends Application implements ReactApplication {
//......
@Override
protected List<ReactPackage> getPackages() {
return Arrays.<ReactPackage>asList(
+ new RNDeviceInfo(),
new MainReactPackage()
);
}
......
}
- in
MainActivity.java
:
+ import com.learnium.RNDeviceInfo.RNDeviceInfo;
public class MainActivity extends ReactActivity {
......
@Override
protected List<ReactPackage> getPackages() {
return Arrays.<ReactPackage>asList(
+ new RNDeviceInfo(),
new MainReactPackage()
);
}
}
(Thanks to @chirag04 for writing the instructions)
If you want to get the device name in Android add this to your AndroidManifest.xml
(optional):
...
<uses-permission android:name="android.permission.BLUETOOTH"/>
See CHANGELOG.md
var DeviceInfo = require('react-native-device-info');
// or import DeviceInfo from 'react-native-device-info';
console.log("Device Unique ID", DeviceInfo.getUniqueID()); // e.g. FCDBD8EF-62FC-4ECB-B2F5-92C9E79AC7F9
// * note this is IDFV on iOS so it will change if all apps from the current apps vendor have been previously uninstalled
console.log("Device Manufacturer", DeviceInfo.getManufacturer()); // e.g. Apple
console.log("Device Brand", DeviceInfo.getBrand()); // e.g. Apple / htc / Xiaomi
console.log("Device Model", DeviceInfo.getModel()); // e.g. iPhone 6
console.log("Device ID", DeviceInfo.getDeviceId()); // e.g. iPhone7,2 / or the board on Android e.g. goldfish
console.log("System Name", DeviceInfo.getSystemName()); // e.g. iPhone OS
console.log("System Version", DeviceInfo.getSystemVersion()); // e.g. 9.0
console.log("Bundle ID", DeviceInfo.getBundleId()); // e.g. com.learnium.mobile
console.log("Build Number", DeviceInfo.getBuildNumber()); // e.g. 89
console.log("App Version", DeviceInfo.getVersion()); // e.g. 1.1.0
console.log("App Version (Readable)", DeviceInfo.getReadableVersion()); // e.g. 1.1.0.89
console.log("Device Name", DeviceInfo.getDeviceName()); // e.g. Becca's iPhone 6
console.log("User Agent", DeviceInfo.getUserAgent()); // e.g. Dalvik/2.1.0 (Linux; U; Android 5.1; Google Nexus 4 - 5.1.0 - API 22 - 768x1280 Build/LMY47D)
console.log("Device Locale", DeviceInfo.getDeviceLocale()); // e.g en-US
console.log("Device Country", DeviceInfo.getDeviceCountry()); // e.g US
console.log("Timezone", DeviceInfo.getTimezone()); // e.g America/Mexico_City
console.log("App Instance ID", DeviceInfo.getInstanceID()); // ANDROID ONLY - see https://developers.google.com/instance-id/
console.log("App is running in emulator", DeviceInfo.isEmulator()); // if app is running in emulator return true
console.log("App is running on a tablet", DeviceInfo.isTablet()); // if app is running on a tablet return true