[RENDER] Scopes have transparent backgrounds, and histogram is in bottom left quadrant
Quackdoc opened this issue · 1 comments
Quackdoc commented
Commit Hash
Commit: 6c3e3dba23e8fadc360aed75ce363ba185c49794 (ts-timeline plus my own commit to get it building again)
Platform
Wayland arch
Summary
The scopes define *_scale = 0.80f which makes the fragment shader scale the entire texture down, and I presume QT is treating that as alpha = 1 causing the transparent background again.
as for this histogram being in the bottom left quadrant, I have not investigated
ThomasWilshaw commented
I'm going to close this as the issue tracker is really for master
branch commits only. Please feel free to tass this to the ts-timeline
PR if it's still an issue. Thanks