omp/tf2hud

Making background of unfilled charge meters invisible.

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hi, full meters are black (100%) opacity while empty ones are black (with some slight transparency). I would like to know how to make the "unfilled" meters invisible so that I only see the white meter when it is full or as it fill up. Thank you!

Also, is there an update for the new MvM Scoreboard?

omp commented

Edit the following files and replace "OmpDarkBG" with "0 0 0 0":
(Each file should have one instance of this.)

resource/ui/huddemomancharge.res
resource/ui/huddemomanpipes.res
resource/ui/huditemeffectmeter.res
resource/ui/huditemeffectmeter_cleaver.res
resource/ui/huditemeffectmeter_heavy.res
resource/ui/huditemeffectmeter_particlecannon.res
resource/ui/huditemeffectmeter_pomson.res
resource/ui/huditemeffectmeter_raygun.res
resource/ui/huditemeffectmeter_scout.res
resource/ui/huditemeffectmeter_sniperfocus.res
resource/ui/huditemeffectmeter_sodapopper.res
resource/ui/huditemeffectmeter_spyknife.res
resource/ui/hudmediccharge.res

Avoid any huditemeffectmeter files I did not list here, as those control the counters for special weapons, not charge meters.

As for the MvM scoreboard, I have not fixed it yet. Valve widened the player list to the point where a significant overhaul of the scoreboard is going to be required.