onflapp/gs-desktop

hints for how to use BUILD_SETTINGS.conf

Closed this issue · 5 comments

I think the addition of BUILD_SETTINGS is a nice touch. But it wasn't obvious why my build was failing with a gcc message.

I think a message in README.md about how to set it would be helpful. For my system (debian12, clang14) I simply did this

ln -s BUILD_SETTINGS.conf.clang BUILD_SETTINGS.conf

this is a minor nit. It worked seamlessly after.

I switched to GCC on purpose to enable debugging and to make it easier to build on *BSD. I don't test builds with clang anymore. But I agree with you that it should be documented better.

What GCC errors where you getting?

It's really a shame because Clang adds a lot of new language features and brings the experience closer to MacOS.

It's really a shame because Clang adds a lot of new language features and brings the experience closer to MacOS.

I had to "back-port" Sound, Desktop and System kits to use gcc. It was a lot of effort. The upside is that I can finally use debugger and profiler and GSDE does not required latest and greatest Linux to compile anymore.

Just for your information, the applications and libraries I am developing all need Clang with ARC, blocks and libdispatch.

I got a little tripped up with the latest build not creating libdispatch. In 02-build_libdispatch.sh there was an "exit 0" line I needed to comment out.

#!/bin/sh

. ../BUILD_SETTINGS.conf
# exit 0
echo "=================="
echo " libdispatch"
echo "=================="

Once I commented out the "exit" the environment built fine.

The use of ../BUILD_SETTINGS.conf let me easily build a clang-based environment, like I need.

fixed
Thanks!