How to fit ScrollView to content in SwiftUI
onmyway133 opened this issue · 5 comments
If we place ScrollView
inside HStack or VStack, it takes all remaining space. To fit ScrollView to its content, we need to get its content size and constrain ScrollView size.
Use a GeometryReader
as Scrollview content background, and get the local frame
import SwiftUI
struct HSearchBar: View {
@State
private var scrollViewContentSize: CGSize = .zero
var body: some View {
HStack {
searchButton
ScrollView(.horizontal, showsIndicators: false) {
HStack(spacing: 12) {
ForEach(store.collections) { collection in
collectionCell(collection)
}
}
.background(
GeometryReader { geo -> Color in
DispatchQueue.main.async {
scrollViewContentSize = geo.size
}
return Color.clear
}
)
}
.frame(
maxWidth: scrollViewContentSize.width
)
}
}
}
Thnaks alot
Thanks a lot for this solution. Just one question: Why is it necessary to use DispatchQueue.main.async to set the scrollViewContentSize value? Is this assingment done in background? I do not understand the need of that dispatch
Thanks a lot for this solution. Just one question: Why is it necessary to use DispatchQueue.main.async to set the scrollViewContentSize value? Is this assingment done in background? I do not understand the need of that dispatch
Leaving it out causes runtime warning: "Modifying state during view update, this will cause undefined behavior."
I am not exactly sure why because I agreed with you until trying this, will figure this out if I got some spare time on my hands...
.background(
GeometryReader { geo in
Color.clear
.onAppear {
Task { @MainActor in
scrollViewContentSize = geo.size
}
}
}
)
something like this is a bit cleaner
.background(
GeometryReader { geo in
Color.clear.task { scrollViewContentSize = geo.size }
}
)
Maybe maybe maybe...