Walk only when pointer is on a floor block
trickstival opened this issue · 1 comments
trickstival commented
The problem
Currently, if you click on a wall or try to slide on mobile the game thinks it's a walk action and start to walk in the clicked / pointed direction.
Expected behavior
Walk should only be triggered if the user clicks on a floor block.
trickstival commented
This should be closed when the referenced commit is merged