openai/multiagent-particle-envs

Filled polygon 2 loops?

tessavdheiden opened this issue · 0 comments

Hi developer(s),

Please check out this:

line 232:
for p in self.v: glVertex3f(p[0], p[1],0) # draw each vertex
line 237:
for p in self.v: glVertex3f(p[0], p[1],0) # draw each vertex

Is not one loop redundant?