Move artifacts outside of edx-platform in Tutor's openedx image
kdmccormick opened this issue · 1 comments
Background
This is a sub-task of openedx-unsupported/wg-developer-experience#146.
The problem: In the openedx image, static assets are collected & compiled into several sub-directories of /openedx/edx-platform/. So, when you mount your own edx-platform, you override all of those static asset folders. Now, tutor dev launch
must re-build assets again, which takes a long time and is completely redundant with the assets that you had to download when you downloaded the openedx image. If you forget to do this, then your edx-platform frontend will be broken.
What we want: To generate static assets outside of the /openedx/edx-platform directory so that mounting edx-platform does not overwrite them.
Tasks
-
Figure out how to change where static assets go.This is very hard. -
Figure out how this interacts with a developer's desire to rebuild assets that they have changed. In other words, as a developer, wouldThey should just rebuildtutor dev run --mount=edx-platform openedx-assets build --env=dev
work if I wanted to re-run it? - In the Docker image build, move the artifacts out of edx-platform
- In the Docker image build and in mounted-directories.sh, convert edx-platform artifact dirs into symlnks
- Triumphantly remove the rest of Tutor's mounted-directories.sh task (the parts that regenerate assets and node_modules and egg-infos)
Notes
No response
Blocked by openedx/edx-platform#31798