[Info] Tutorial 08 GTKMM glArea with shaders loaded from obj file
Closed this issue · 3 comments
giuliohome commented
Only FYI
Cross Referencing here the issue opened on GTKMM gitlab for the GL Area related the example 8
giuliohome commented
My solution described here implied changes to the fragment shader:
It looks like GSK Renderer is not good enough as GLFW to render the 330 fragment shaders, any thoughts?
giuliohome commented
giuliohome commented
Makefile and cpp shared in my gist demo.