opengl-tutorials/ogl

[Info] Tutorial 08 GTKMM glArea with shaders loaded from obj file

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Only FYI

Cross Referencing here the issue opened on GTKMM gitlab for the GL Area related the example 8

My solution described here implied changes to the fragment shader:
It looks like GSK Renderer is not good enough as GLFW to render the 330 fragment shaders, any thoughts?

Solved using ImGui instead GTK+ to add widgets in the OpenGL rendering.

image

Makefile and cpp shared in my gist demo.