openglsuperbible/sb6code

Vertex Array Object benchmark

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Hi, I recently re-discovered this article of yours: http://www.openglsuperbible.com/2013/12/09/vertex-array-performance/
In the Sodium renderer mod for Minecraft there are multiple reports of VAOs being slower than just dumb binding all attributes, so I was interested in rerunning the benchmark mentioned in your article again. I can't seem to find the source code for it here..

Thanks in advance