End worldgen does not work with muffinhunt_the_end world
osfanbuff63 opened this issue · 0 comments
osfanbuff63 commented
Describe the bug
The new world generation for the end in #58 does not work with the End world named as muffinhunt_the_end
.
To Reproduce
Steps to reproduce the behavior:
- Create a new singleplayer world with cheats enabled
- Run the command
/execute in the_end run tp 0 100 0
- Notice the end worldgen works
- Go onto a Bukkit-based server and create a new end world named
muffinhunt_the_end
- See that the end worldgen doesn't apply
Expected behavior
The end world generation would apply.
Device
OS: Windows 10
Version of Minecraft: 1.18.1
Modded? Y
If yes:
Which mod loader? Fabric
What mods and versions?
- Boosted Brightness v2.1.0
- Cloth Config v6.1.48
- Command Block IDE v0.2.3
- ColorMeOutlines v1.1.0
- Effective v1.1
- Fabric API v0.46.1
- Illuminations v1.10.2
- LazyDFU v0.1.2
- Litematica v0.10.0
- MaLiLib v0.11.4
- MiniHud v0.21.2
- Mod Menu 3.0.0
- NotEnoughAnimations v1.4.0
- OptiFabric v1.12.10
- OptiFine HD_U_H4
- Replay Mod v2.6.3
- Shulker Box Tooltip v3.0.5
- SmoothBoot v1.7.0
- Starlight v1.0.0
- Visible Barriers v1.3.1
- Vistas v2.1.0
- Visuality v0.4.1
- WorldEdit v7.2.9
Additional context
I should be able to fix this via making the end use a custom dimension in the datapack, rather than overriding the vanilla one.