overextended/ox_core

Groups are not replicated client side at reboot

CeebDev opened this issue · 0 comments

Repro

Insert this command to a client side file of a script launching at start of server

RegisterCommand('getgroup', function()
    local player = Ox.GetPlayer()
    if not player or not player.charId then return end
    local group, rank = player.getGroup('police')
    print('Group', group, rank)
end)
  • Reboot or Start your server

  • Connect to server and select your character with a police group registered

  • Run the command getgroup, check if it return Group nil nil

  • Restart the script

  • Now check if it return the good value Group police 2

Result expected

It has to return the good value at start