pablogila/TileMapDual_godot_node

Is there a better way to paint multiple tilesets?

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Do i need to have a node for each one of the tilesets (terrain)?

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Like this

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In principle yes. Although a cleaner approach may go like this. However, I am experimenting with multiple atlas_id right now, so that might change in the future.
MultipleTilesets

Multiple atlases are now implemented thanks to the merge #2. Please let me know if it works for you :D

I'll let you know when I try it. I'll be home in a couple of hours. Thanks

v2.4.0 now fully supports multiple atlases