outofmemory error
GoogleCodeExporter opened this issue · 1 comments
GoogleCodeExporter commented
What steps will reproduce the problem?
1. load 3d object(loaded from .obj file)
2. switch to next activity to play video, then again come to home screen
3. again next activity will fail to load 3d object...saying outofmemory error
What is the expected output? What do you see instead?
application have simple flow
1)splash screen
2)load 3d object
3)play video (reply button clicked goes to splash screen)
4)again restarts the app from spash screen,,,.. and here it fails to load 3d
object.i.e.outofmemory error from the loadobjfile and render class..
What version of the product are you using? On what operating system?
using windows 7 and eclipse helileos , with android SDK 3.1..
Please provide any additional information below.
Original issue reported on code.google.com by kishor.n...@gmail.com
on 29 Dec 2011 at 2:27
GoogleCodeExporter commented
I had the same issue. In my case the object textures were too big. I resized
them and i never had the problem again.
Original comment by der.appb...@googlemail.com
on 1 Jan 2012 at 8:07