"No SConstruct file found" running scons on osx
willdayble opened this issue · 2 comments
willdayble commented
Godot version
I am not sure how to find this, app says "4.2.1 stable"?
godot-cpp version
also not sure how to find this sorry, I downloaded Godot 4 from https://godotengine.org/download/macos/
System information
Apple OSX Ventura 13.6.3
Issue description
When I type scons
in godot-cpp
it returns an error:
scons: *** No SConstruct file found.
File "/usr/local/Cellar/scons/4.7.0/libexec/lib/python3.12/site-packages/SCons/Script/Main.py", line 985, in _main
trying scons -u
in godot-cpp
gets me:
scons: Entering directory `/Users/willdayble/Desktop/godot/other_people/sand-slide-main'
scons: Reading SConscript files ...
Configured with: --prefix=/Library/Developer/CommandLineTools/usr --with-gxx-include-dir=/Library/Developer/CommandLineTools/SDKs/MacOSX.sdk/usr/include/c++/4.2.1
Configured with: --prefix=/Library/Developer/CommandLineTools/usr --with-gxx-include-dir=/Library/Developer/CommandLineTools/SDKs/MacOSX.sdk/usr/include/c++/4.2.1
Configured with: --prefix=/Library/Developer/CommandLineTools/usr --with-gxx-include-dir=/Library/Developer/CommandLineTools/SDKs/MacOSX.sdk/usr/include/c++/4.2.1
Configured with: --prefix=/Library/Developer/CommandLineTools/usr --with-gxx-include-dir=/Library/Developer/CommandLineTools/SDKs/MacOSX.sdk/usr/include/c++/4.2.1
scons: *** missing SConscript file 'godot-cpp/SConstruct'
File "/Users/willdayble/Desktop/godot/other_people/sand-slide-main/SConstruct", line 30, in <module>
Gaspard-- commented
You probably forgot to clone the submodule, run git submodule update --init
in your repository to init and sync the submodules to the correct commit.
paddy-exe commented
@willdayble Did you initialize the submodule as mentioned above?