pastasfuture/com.hauntedpsx.render-pipelines.psx

Apple Silicon support

Closed this issue · 2 comments

Any signs of this coming? This render pipeline currently doesn't support Apple's M series chips as far as I can tell.

Following up on this (sorry its been a while). I just rolled out a new version, with lots of bugfixes, including some platform ones. Unfortunately I do not have an Apple M series device to test on - would you be able to test on the latest master (commit e779c1c as of writing?) Would love to know if the pipeline now supports Apply M series chips!

Closing for now, please open a new issue if you continue to experience problems on latest.