patcorwin/fossil

Fossil Window has lower priority than other windows in Maya.

Closed this issue · 2 comments

It keeps getting covered up by outliner, attrib editor, Hypershade, and even Maya itself

adding this in main.py fix this issue:

self.setWindowFlags(Qt.QtCore.Qt.Tool)

I added this line. It does nothing for me on windows but hopefully it works for you.