What should I do when using OpenGL to draw View
cairnechen opened this issue · 0 comments
cairnechen commented
things like that:
(in live blur implementation)
Canvas c = new Canvas(bitmap)
view.draw(c)
seem to be impossible
cairnechen opened this issue · 0 comments
things like that:
(in live blur implementation)
Canvas c = new Canvas(bitmap)
view.draw(c)
seem to be impossible