[BUG] timers don't display in fullscreen
FabriceNeyret opened this issue · 16 comments
Describe the bug
the feature displaying ms don't display in fullscren.
(note that in fullscren you might also display fsp as well, since the info is no longer there to )
Yes, this is how it works because of shadertoy brings only canvas element to fullscreen.
Original behavior needs to be replaced to display other stuff like ms/fps.
For me the gpu render ms aren't even displaying in window/canvas mode even though console says "EXT_disjoint_timer_query_webgl2" was found. I'm on chrome 64 build 80.0.3987.132.
I got the error recently too, but it seems gone. Probably a problem with a temporary update of Chrome.
Or it works on my home machine because it is late by one update or reboot compare to my lab machine :-)
Out of curiosity, what version of chrome are you running where the gpu render time display works?
80.0.3987.132 linux 64bits.
That's strange! I'm on the same chrome build, but on win10 64bit. Could this be a windows specific bug?
have you tried quitting (really totally) then relaunching ? Chrome has a fallback mode that emulates webGL instead of using the GPU in case of series of error. What about rebooting ?
Have you tried to inspect your webGL state with https://webglreport.com/?v=2 ?
That's strange! I'm on the same chrome build, but on win10 64bit. Could this be a windows specific bug?
Works for me on Chrome 80, Win10 64bit
@FabriceNeyret Yup tried all of those things already. :) The webgl report tells me everything's supported on my 1070 gpu. No errors in chrome console as well. Completely stumped as to why it's not rendering.
@patuwwy Chrome console says, "Found EXT_disjoint_timer_query_webgl2 extension" but I still don't get any overlay timer display. Any guesses what could be causing it to not render?
@pxv8270 When you press the timer icon, does it turn blue?
Well this is embarrassing! I never actually paid any attention to the timer icon and just noticed it after seeing you mention it. Pressing that displayed the timer overlay, thanks a bunch! And extremely sorry for wasting everyone's time!
Don't be sorry, it was the first thought that came to my mind that you might not have activated it :)
Haha, thanks for pointing it out! :)
It's working again now! Thanks a bunch! :)