pawn-lang/compiler

Classes and objects in PAWN?

DEntis-T opened this issue · 3 comments

Maybe add classes and objects like in C++?

class TestClass
{
    new var;
    stock func() printf("Var: %i", var);
};

main()
{
    TestClass TestObj;
    TestObj.var = 1;
    TestObj.func();
}

Related if not duplicate of #234

@YashasSamaga @Y-Less This isn't just about syntax and things, this is a recommendation for a completely new feature introducing classes and objects into Pawn.

Maybe in 3.10.11?