Dragon ball Xenoverse problem
Opened this issue · 8 comments
GoogleCodeExporter commented
Hi,
I 'm trying to use my PS2 controller to play with the new DBZ on PC.
I had some difficulties to make the game recognize my x360ce configuration but
I finally did it by doing this:
1. Put x360ce.exe in the game directory
2. Put x360ce Libraries for 32bit in the game directory
3. Launch x360ce.exe to configure your controller
4. Save your configuration and launch the game
So the controller is recognised by the game but there is a conflict between the
configuration of x360ce and the direct input of the game. For example, L2 and
L1 are making the same thing.
Do you have an issue for this kind of problem ?
PS: Sorry for my english I'm french ...
Original issue reported on code.google.com by samourai...@gmail.com
on 28 Feb 2015 at 3:59
GoogleCodeExporter commented
I'm having the same problem, I also have the Dual Shock 2 controller (PS2) and
use the Twin USB adapter, but is working properly, only the right analog
functions as "Control Xbox 360", but the other buttons work as "Gamepad". If
someone can reolver the problem, let us comments.
Original comment by samusant...@gmail.com
on 2 Mar 2015 at 3:57
GoogleCodeExporter commented
[deleted comment]
GoogleCodeExporter commented
try hookcom=1
Original comment by danialho...@gmail.com
on 7 Mar 2015 at 12:44
GoogleCodeExporter commented
With hookcom=1 it works perfect with latest version exe and libs. Thanks
Original comment by jes0...@gmail.com
on 7 Mar 2015 at 10:16
GoogleCodeExporter commented
where can i find the "hookcom=1" option ?
Original comment by erik.bec...@gmail.com
on 13 Mar 2015 at 3:54
GoogleCodeExporter commented
Is the game maybe pressing 2 buttons at once for you? I think you need to add
HookCOM=1 to the .ini file, so it looks like this:
[InputHook]
HookMode=1
HookCOM=1
Explanation:
x360ce emulates a Xbox360 controller with standard DirectX controllers. The
game does suppport both types of controllers, and without HOOKCOM=1, the game
is detecting 2 controllers, 1 with its default bad button layout and the x360ce
Xbox360 controller. HOOKCOM=1 removes the standard DirectX controller.
Original comment by xiapan...@gmail.com
on 24 Mar 2015 at 7:25
GoogleCodeExporter commented
I opened the file x360ce.ini, but was already set
[InputHook]
HookMode = 1
HookCOM = 1
but even so, still had conflict '-'
only managed to solve the problem with the emulator "XInput" but thanks for the
tips
Original comment by samusant...@gmail.com
on 29 Mar 2015 at 4:06
GoogleCodeExporter commented
Issue 1139 has been merged into this issue.
Original comment by danialho...@gmail.com
on 8 Apr 2015 at 11:47