pes10k/PESGraph

PESGraphNode is leaking

mitevdev opened this issue · 1 comments

please add this method to release all retained references:

  • (void)dealloc {
    [identifier release];
    [title release];
    [additionalData release];
    [super dealloc];
    }

Thanks very much for this note! Just checked in a fix for it. I also added in a fix for the missing dealloc implementation for PESGraphEdge too.

Thanks again!