PESGraphNode is leaking
mitevdev opened this issue · 1 comments
mitevdev commented
please add this method to release all retained references:
- (void)dealloc {
[identifier release];
[title release];
[additionalData release];
[super dealloc];
}
peteresnyder commented
Thanks very much for this note! Just checked in a fix for it. I also added in a fix for the missing dealloc implementation for PESGraphEdge too.
Thanks again!