Space Shooter is an 2D Game built with Flutter and Flame game engine
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This is a Flutter project called "space_shooter". It is a game where players control a spaceship and shoot down enemy spaceships. You can create your own by following the tutorial on official Flame docs
- Flutter: A cross-platform framework for building mobile applications.
- Dart: The programming language used for developing Flutter applications.
- Flame: 2D Game Engine used for game development.
In this project, we utilized the SpriteComponent
class from the flame
package. This class is responsible for rendering and animating sprites in the game. It allows us to easily display images, apply transformations, and handle animations for game objects such as the player's spaceship and enemy spaceships.
The SpawnComponent
class is another component we used in this project. It is responsible for spawning and managing game objects dynamically during gameplay. With the SpawnComponent
, we were able to create a system that generates enemy spaceships at regular intervals, providing a challenging and dynamic gameplay experience.
By using the SpriteComponent
and SpawnComponent
, we were able to create an engaging space shooter game with visually appealing graphics and dynamic enemy spawning.
The MIT License is a permissive open-source license that allows users to freely use, modify, and distribute software. It is one of the most popular licenses used in the software development community.