pharuxtan/sos-emulator

Boost changes are not reflected in sending data

Closed this issue · 1 comments

スクリーンショット 2022-06-23 16 58 24

Steps to reproduce

In the game:update_state section, add a player and change the boost value from 33 to 100.

What is expected?

Boost changes are not reflected in sending data.

What is actually happening?

inputBoost() may not be called depending on the result of filterBoost().

Has been fixed in the recent commit, thanks for the issue 😄