v2.19.1: WebGL: INVALID_OPERATION on game start
XWILKINX opened this issue · 1 comments
XWILKINX commented
I get the following error repeated 200+ times on game start with v2.19.1:
WebGL: INVALID_OPERATION: drawElements: no buffer is bound to enabled attribute
Traced down to PIXI.WebGLSpriteBatch.renderBatch @ phaser.js:20295
The game remains black (audio and inputs still seem to be working).
I don't have any issues at all with the previous v2.19.0 version.
Any ideas?