compile error: missing ../include/external_calls.h
chincheta0815 opened this issue · 4 comments
Hej,
when compiling I get an error message that ../include/external_calls.h in rtsp.c line 27 is not found.
Where can I find that/get that from?
I've released a version that totally update the build system. It is only Windows and Linux for now, but this works for you, you can give it a try and hopefully if will be (at some point...) a much smoother build experience.
Basically, it's now using sub-modules instead of handcrafted solutions and there are VS projects for Windows folks. You have two options to get the source and build.
1- clone everything recursively git clone https://github.com/philippe44/raoptools [<directory>] --recursive
. This will take everything but it's a bit download because all openssl comes with it
2- simple clone git clone https://github.com/philippe44/raoptools [<directory>]
and then go to and do git submodule update --init
. This will only download the "first layer" of submodule that contains only the binaries and will be much faster
Then, you can either simply do a 'make' and it will build for you platform, or you can use the 'build.sh' script to do cross-builds.
I've released a version that totally update the build system. It is only Windows and Linux for now, but this works for you, you can give it a try and hopefully if will be (at some point...) a much smoother build experience.
Basically, it's now using sub-modules instead of handcrafted solutions and there are VS projects for Windows folks. You have two options to get the source and build.
1- clone everything recursively
git clone https://github.com/philippe44/raoptools [<directory>] --recursive
. This will take everything but it's a bit download because all openssl comes with it2- simple clone
git clone https://github.com/philippe44/raoptools [<directory>]
and then go to and dogit submodule update --init
. This will only download the "first layer" of submodule that contains only the binaries and will be much fasterThen, you can either simply do a 'make' and it will build for you platform, or you can use the 'build.sh' script to do cross-builds.
Tried to do the first way but it seems libraop.vcxproj
is missing. I'd love to add AirPlay2 support to this library.
Indeed - I've added it back